WELCOME! This platform is dedicated to support participants of SENIOR PASS Project in realising their workshops in the intergenerational DIALOGUE phase, as defined by the Work Package 5 action plan.
Title:
Unreal story
What for:
ENERGISER
Posted by:
Cemea del Mezzogiorno
Email:
seniorpass@cemea.eu
To be done:
IN PLENARY
DURATION:
0-30 min
OBJECTIVES:
When people look sleepy or tired, it can be used to get people moving and to give them more enthusiasm.
METHODOLOGY:
Every proposed activity (simulations, games, knowing each other games, sharing in small groups…) mainly aims at building an experience that can become a suggestion , a metaphorical bridge towards new activities and future experiences, keeping on growing and exploring. The active methodology refers to the development of the human being, as a process without a specific age span, but as continue evolution, based on lifelong learning.
MATERIALS AND RESOURCES NEEDED:
No materials are required.
STEP BY STEP PROCESS:
The participants move randomly in the room. The facilitator shouts out an unusual situation e.g. meeting of a shark and a bear in the 16th century. Participants have to act this situation out. The game continues with various situations so that participants can quickly acquire new roles.
OUTCOMES:
Energize the group before or during the workshop
EVALUATION:
No evaluation is foreseen for this exercise
NOTES FOR FURTHER USE:
This tool is based on GAME-CREATOR:DIY booklet.
DOCUMENTS, HANDOUTS RELATED TO THE ACTIVITY:
YOUR COUNTRY:
SENIOR PASS consortium
English
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This project has been funded with support from the European Commission. This publication reflects the views only of the author, and the Commission cannot be held responsible for any use which may be made of the information contained therein. |